![](\"images/asgardro.png\")
January 2012
\nHosted Game Service
\n \nThe hosted service allows the users to connect to a restructured game. Implemented new systems and content. Hosted on a private web server. \n An entire website was leveraged to allow players to log in and interact with their account without needing to log into the game. To view game \n updates, announcements, and utilize features that would bridge the game and the website including creating an account, viewing account details\n and character items, and even a shop to purchase in-game features at the players discretion.
\n\nClient requested a private game server be set up for them. Taking this I utilized the open source software originally and heavily edited \n based off of the clients requests in C++\n
\n\n Crafted custom features within the game by modifying the C++ in the source, as well as the game's own custom coding language.\n
\n\n Utilizing PHP, Javascript, and Axios calls I crafted a entire beautiful website.\n
\n\n Rendered entire page through Photoshop, adding in-house art as well as in game art on top of the layout of the site. Taking this, cutting it, and\n fitting together seemlessly.\n
\n\n Employed SQL to hold player data that was also viewable from the website. \n
\n\n Implemented a premium shop for the client that would route through SSH to Paypal to take payments, giving the player in game goods.\n
\n \n\n\n Technologies used:\n- \n
- C++ \n
- PHP \n
- Javascript \n
- SQL \n
- Axios \n
- SSH \n
- Photoshop \n
- Centos Linux OS \n